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About three-quarters of the way through 2016’s incarnation of Creep LA, we wondered, “Is this performance art disguised as a haunt, or is this a haunt themed to a piece of performance art?” And we also wondered, “Does the fact that we’re asking ourselves this question mean that Creep LA has elevated itself to a higher level than a standard haunted attraction?” And the answer is Yes. Yes, it does.

For 2016, Creep has moved from Downtown to Glassell Park, a better location with better parking. The exterior this year is once again a simple warehouse, with the words “CreepLA” projected on the outside of the building serving as the only indication there’s a haunt inside. Tickets are sold by time slots, and our group had only 5 people. When it was our turn, we were taken inside and lined up against the wall, where we met the first few creeps.

In this room, we signed a waiver, were strongly urged to use the restroom, and then were given a bit of the backstory by the actors. This year’s attraction features the story the “controversial artist” Erebus Burwyck who sought to explore “the dark side of humanity.” The first part of the haunt feels part prison, part art gallery, as Burwyck’s art is hung around on the cinder block–style walls. The actors portray creepy hipster artist types, which is perfect fit for this part of town.

The first part of the experience is a stop in a lounge–a medium-sized room containing works of art, couches, tables, and chairs, and different performers wandering around and interacting with the guests. While some might see this as an attempt to grab more dollars by offering alcoholic beverages before the actual haunt begins, we really felt that the lounge was part of the show and helped set the mood and tone. The performers fantastically engage every single waiting guest with their slightly uncomfortable and invasive conversations, all while providing small details of the backstory.  We actually wished our stay in the lounge could have been a bit longer, but our group was soon called, and we proceeded to the main attraction.

*Note: Slight spoilers ahead, but we never give too much away.

After receiving a bit more of the backstory and some of the standard pre-haunt warnings (for example, “You’re about to lose your mind, and by the way, don’t touch the creeps although they WILL touch you”), we were led to another warehouse where we entered the first scene. Here we were told to face the wall with our backs to the room. After a minute or so, each of us was led by the hand to a chair, where a lace cloth was placed over our heads. An audio recording of Erebus Burwyck was played while two cult-like Burwyck fans performed a strange ritual in the center of the room. Eventually, the lights go out, and we’re in the darkness. The scene builds suspense, closely follows and elaborates on the backstory, has some freaky performance art to witness, and even manages to get in some traditional scares. It was a very good opening to the attraction.

The rest of the haunt was similarly eerie, interesting, thoughtful, suspenseful, and even scary. We were extensively touched by the actors, and some of it includes very close contact that could make many people uncomfortable, so be warned. However, if you enter with an open mind and don’t take it too seriously, we definitely think you’ll have a good time. Each scene is a small vignette that varies between creepy and uncomfortable. The overall story of being immersed in a piece of performance art really shines through in the way CreepLA has structured the haunt, as each room feels like an individual piece of an “art” show while also serving the overall theme. Additionally, every single person in our group ended up participating in at least one (and for some of us, more) scene. Each person was also led away at some point to be alone with a “creep.” These experiences were unsettling but not overly intense.

We won’t detail each scene, but to give you an idea: we traveled through a demented, impressively choreographed dinner party; a creepy child’s bedroom; a couple of different erotic dance vignettes; a sparse room with a giant pile of sand; and the dressing room of an unhinged beauty queen. The level of detail in each set was different depending on the purpose of the story of the scene, but almost every room felt complete and well thought out.

SUMMARY

Over the years, we’ve come to recognize that the mark of a great haunt experience is whether or not you think about the haunt the day after you experience it. If it stays with you, and if your mind rehashes the experience in the following days, that haunt has achieved a rare level. This is definitely the case with Creep LA. We also witnessed a lot of people standing around in the parking lot after they had gone through the haunt, just talking and detailing their experiences, because the attraction will be different for each person. This is what has truly elevated Creep LA from being not  just another haunt but rather its very own work of art.

We’re lucky that in Los Angeles, we have the option of a few of these different types of haunt-theater events: Delusion, Zombie Joe’s Underground Theatre Group, and Creep LA. Each has its own merits and is worthy of a visit. Although Creep LA is not as lush as Delusion, and it doesn’t have the same level of set detailing and stunt work, we think Creep LA is a little bit more interesting and intense. Creep LA feels like Delusion’s dirty little sister: she might not be as pretty or sophisticated, but in a lot of ways, she’s just more fun.

We’re also spoiled in Los Angeles by the level of acting talent here. In some other cities, when a haunt says they have “real actors,” they mean alive human beings rather than animatronics. In L.A., it often means the actors can actually act. There is no way working at Creep is easy, and the actors in the lounge are especially impressive in the improvisational way they interact with guests.

Altogether, we think Creep LA is a unique, demented, special experience that should be on everyone’s list during the Halloween season.

Ratings

Haunt Design:  5-skulls 

  Theming: 4-5-skulls

Scare Factor: 4-skulls   

Fright Value: 4-5-skulls

Overall Rating: 

4-5-skulls