Archive for the ‘Florida’ Category

Halloween Horror Nights Orlando: A Horrifying Look Back

Tuesday, May 14th, 2013

2013

Haunt season 2013 is only 4 months away! As we impatiently wait to hear what’s in store for Halloween Horror Nights 23 at Universal Orlando, let’s pacify ourselves with a nostalgic look back at the HHN icons and classic commercials from the past 10 years.  We have to say that HHN Orlando has some of the best haunt commercials ever made. These commercial spots not only entice us to want to attend year after year but they’re also pretty damn scary.

It was fun putting the list together as it brought up memories and nightmares from our visits to HHN in the past ten years when we went to 2007′s Carnival of Carnage and last year’s HHN 22. There’s no question that Universal Orlando has one of the premier theme park haunts and we can only hope to see them make it even bigger and scarier for 2013.

Now check out all the icons and commercials from the past 10 years and be sure to VOTE for your favorites in the survey links at the bottom of this article.

 

 

Halloween Horror Nights 13  was the second year that HHN was located in Islands of Adventure. The Director, Paolo Ravinski , hosted the event, telling guest that “The Director Will See You Now.” The event featured six houses, six scarezones, and two special shows.

Haunted Houses: All Nite Die-In • ScreamHouse Revisited • PsychoScareapy • Jungle of Doom • Funhouse of Fear • Ship of Screams

 

 

 

 

Halloween Horror Nights XIV asked guests “What’s Your Breaking Point?”, it featured the first, and so far only time, that parts of both Universal Studios Florida and Islands of Adventure were used in the event. 2004 was the first time since 1999 that the event didn’t have an icon, instead advertisements featured a bald victim in a straightjacket in the confines of Shady Brook from the PsychoScareapy maze. Featuring seven houses, four scarezones, a show, and parade.

Haunted Houses: Castle Vampyr  • Deadtropolis  • Disorientorium  • Ghost Town  • Halloween Horror Nights Nightmares  • Hellgate Prison  • Horror in Wax

 

 

 

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Halloween Horror Nights: Tales of Terror was the 15th Halloween Horror Nights event in Orlando. Located in Islands of Adventure exclusively for the third time, it was the first time that all of the mazes, scarezones , and shows were linked in a large event-wide backstory. The Storyteller, Elsa Strict, weaved the tale of the world of Terra Cruentas, its ruler the Terra Queen, and her subjects. The event featured seven mazes, four scarezones, and two special shows. In 2006 it was awarded by Amusement Today with the Golden Ticket Award for Best Halloween Event.

Haunted Houses: Blood Ruins  • Body Collectors  • Cold Blind Terror  • Demon Cantina  • The Skool  • Terror Mines  • Where Evil Hides

 

 

 

 

Halloween Horror Nights: Sweet 16 was the 16th Halloween Horror Nights event in Orlando. Located exclusively in Universal Studios Florida for the first time since 2001, it was advertised as “Horror Comes Home”. The event featured the four original event icons The Storyteller, the Director, the Caretaker and Jack the Clown returning in mazes and in two shows. The mazes and scarezones featured were remakes of some of the greatest mazes in the history of Halloween Horror Nights.

Haunted Houses: All Nite Die-In: Take 2  • Dungeon of Terror: Retold  • People Under the Stairs: Under Construction  • PsychoScareapy: Maximum Madness  • Psycho Path: The Return of Norman Bates  • RUN: Hostile Territory  • Screamhouse: Resurrection

 

 

 

 

Halloween Horror Nights: Carnival of Carnage was the 17th Halloween Horror Nights event in Orlando. Located at Universal Studios Florida, it featured the return of Jack the Clown as event icon and leader of the traveling Carnival of Carnage. His carnival had brought together a number of attractions to present for the event, including three modern horror icons Leatherface, Freddy Krueger and Jason. In addition,  there were houses with Mary Shaw, from Universal’s film Dead Silence (one of our all time favorite HHN mazes) and a house that was a sequel to The Thing.

Haunted Houses: A Nightmare on Elm Street: Dreamwalkers  • Dead Silence: The Curse of Mary Shaw  • Friday the 13th: Camp Blood  • Jack’s Funhouse in Clown-O-Vision  • PsychoScareapy: Home for the Holidays  • The Texas Chainsaw Massacre: Flesh Wounds  • The Thing: Assimilation  • Vampyr: Blood Bath

 

 

 

 

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Halloween Horror Nights: Reflections of Fear was the 18th annual Halloween Horror Nights event  and at the time was the largest Halloween Horror Nights in the event’s history. With Bloody Mary as icon, fears, fairy tales, and urban legends formed the overall arching theme of the event.

Haunted Houses: Body Collectors: Collections of the Past  • Creatures!  • Dead Exposure  • Doomsday  • The Hallow  • Interstellar Terror  • Reflections of Fear  • Scary Tales: Once Upon a Nightmare

 

 

 

 

Halloween Horror Nights: Ripped from the Silver Screen featured classic, 80′s and modern horror movie franchises with Child’s Play (Chucky), Saw (Billy /Jigsaw), and Universal’s The Wolfman taking top billing. Ripped from the Silver Screen’s theme surrounded a mysterious old movie theater, the Universal Palace Theater and  The Usher (aka Julian Browning), the undead usher Icon who (s)cares for the theater.

Haunted Houses: The Wolfman  • Dracula: Legacy in Blood  • Frankenstein: Creation of the Damned  • Leave it to Cleaver  • Saw  • The Spawning  • Chucky: Friends till the End  • Silver Screams

 

 

 

 

Halloween Horror Nights XX: Twenty Years of Fear  featured a nostalgic celebration of HHN’s 20 years with the Icons characters of HHN past. The logo was a lantern with 2 X’s on it that featured the faces of the Usher , the Director , Jack the Clown , the Storyteller , the Caretaker , Billy , the Gentleman , and the Mad Hatter in the flame. The actual icon was said to be “fear itself” which was visualized with a vicious monster mouth. This was the first year that featured  three houses based upon the previous Horror Nights  featuring a cameo by one of the icons.

Haunted Houses: Legendary Truth: The Wyandot Estate  • PsychoScareapy: Echoes of Shadybrook  • Hades: The Gates of Ruin  • ZombieGeddon  • The Orfanage: Ashes to Ashes  • Havoc: Dogs of War  • Catacombs: Black Death Rising  • Horror Nights: The Hallow’d Past

 

 

 

 

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Halloween Horror Nights XXI: No One Beats the House The icon for HHN 21 was Lady Luck. The year’s theme appeared to be set in the roaring 20′s with gambling, speakeasy, and gangsters. We all know Blackjack is 21 which was apropos for this year’s event. We though that this was a very unique and creative theme; but we wouldn’t expect anything less from HHN Orlando.

Haunted Houses: Winter’s Night: The Haunting of Hawthorn Cemetery  • Nightingales: Blood Prey  • The Thing  • H.R. Bloodengutz Presents Holidays of Horror  • Saws N’ Steam: Into the Machine  • Nevermore: The Madness of Poe  • The In-Between  • The Forsaken

 

 

 

 

Halloween Horror Nights 22: There Is No Escape featured houses based on Silent Hill and The Walking Dead which were both featured in Orlando and Hollywood. This was also the first HHN since 2007 to have one huge park-wide scare zone rather then multiple scare zones scattered throughout the park. It will also was the first event since 2006 to have only 7 houses rather then the usual 8, which was due to the construction of new new Harry Potter and Transformers: The Ride attractions. While the movie/tv show based haunts were fun our favorites were Universal’s original creations, Gothic, Dead End and Universal’s House of Horrors.

Haunted Houses: Dead End  • Gothic  • Universal’s House of Horrors  • The Walking Dead: Dead Inside  • Welcome to Silent Hill  • Alice Cooper: Welcome to My Nightmare  • Penn and Teller: New(kd) Las Vegas

Check out Scare Zone’s HHN 22 REVIEW HERE!

 

Now, we ask you to click the links and VOTE for:

Your FAVORITE HHN ICON

and  

Your FAVORITE HHN COMMERCIAL  

 

* Additional HHN info provided by:  http://halloweenhorrornights.wikia.com

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Universal Orlando Halloween Horror Nights 2013 Dates Announced

Tuesday, April 23rd, 2013

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In semi-exciting news, Universal Orlando has annoucned the dates for Halloween Horror Nights (HHN) 23. This year’s horrors will take place on 27 select nights: Sept. 20-21, 26-29, Oct. 3-6, 10-13, 16-20, 23-27, and 31-Nov. 2. Since Halloween falls on a Thursday this year we get an extra 2 nights. Hopefully all haunts follow suit this season.

HHN Orlando recently was awarded “Best Theme Park Halloween Event of 2012″ from the About.com Readers’s Choice Award slightly beating HHN Hollywood. Last year we visited both events and do agree that Orlando’s was better with it’s broader mix of original and movie/TV show based haunts. Their original Gothic maze was one of our favorites and an instant HHN classic in our book. However, for us it fluctuates as back in 2007 our vote went to Hollywood, which had scarier versions of the Friday The 13thA Nightmare on Elm St., and The Texas Chainsaw Massacre mazes.

No details on the mazes or themes has been revealed. Of course, they’re promising that this year will “be unlike any other year”, which is what they promote every year. We do expect that there will be some shared themes with HHN Hollywood, which as been the case over the past few years. We speculate that The Walking Dead is sure to return, perhaps this time set in the prison and with the Governor. There could even be mazes based upon (promoting) the new Universal owned TV shows Bates Motel and/or Hannibal. However, we don’t think that mazes based on the actual shows, as they are, have enough substance to be scary enough but perhaps something with the characters and themes. We do know that synergy is increasingly important to Universal.

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We’re keeping our finger on the pulse of HHN news and will provide updates as soon as we hear more. We do know that last year, tickets went on sale in mid-June, and the theme and description of all the haunted houses was announced in late August.

For a look back at HHN Orlando 2012 click HERE

Scare Zone’s 2012 Top Haunts

Sunday, November 25th, 2012

Another Haunt Season has passed away, so now it’s time for us to reflect back and rank the best and worst of our 2012 haunt stalking.

As you all know, haunt experiences can be a highly individual and subjective experience; what may scare one person might not be frightening at all to another, and what scares you one night might fall flat on a return visit. In addition, this season, like horror movie victims, we split up and did some individual haunt stalking so we will feature separate rankings from both Scare Zone ‘terrorspondents’ M. Leota and Matt E. Horn.

We visited a few great haunts across the country, so this year’s rankings will include haunts we visited in California, New York, and Florida. For a list of all the places we visited and to read our full reviews, please click here. Now, on to our 2012 Top Haunts   

To understand the ratings please see our ratings guide.

 

M. Leota’s Rankings

Best Maze Design:

  1. Blumhouse of Horrors
  2. Haunted Play Presents Delusion: The Blood Rite
  3. Trick or Treat (Knott’s Scary Farm)
Best Maze Theme:
  1. Trick or Treat (Knott’s Scary Farm)
  2. Blumhouse of Horrors
  3. La Llorona (HHN Hollywood)
Scariest Maze:
  1. The Texas Chainsaw Massacre: The Saw is the Law (HHN Hollywood)
  2. Reign of Terror
  3. Sinister Pointe

Coolest Scene in a Maze:

  1. Blumhouse of Horrors – magician’s quarters
  2. Los Angeles Haunted Hayride: church
  3. Haunted Play Presents Delusion – Blood Rite: hallway/bathroom scene

Best Maze Name:

  1. Pinocchio: Unstrung (Knott’s Scary Farm)
  2. Deadrise (Queen Mary’s Dark Harbor)
  3. Texas Chainsaw Massacre: The Saw Is the Law (HHN Hollywood)

Best Scare-Actors/Monsters:

  1. The Haunted Play Presents: Delusion – Blood Rite
  2. Blumhouse of Horrors
  3. The Walking Dead: Dead Inside (HHN Hollywood)

Most Improved Maze (compared with  2011):

  1. Uncle Willy’s Slaughterhouse (Knott’s Scary Farm)
  2. Fallout Shelter (Knott’s Scary Farm)
  3. Terror of London (Knott’s Scary Farm)

Best Scare Zone:

  1. Ghost Town (Knott’s Scary Farm)
  2. Klownz (HHN Hollywood)
  3. Toyz (HHN Hollywood)

Most Unique Haunt Experience:

  1. Trapped (Knott’s Scary Farm)
  2. The Haunted Play Presents: Delusion – Blood Rite
  3. Blumhouse of Horrors

Best Value Haunt:

Knott’s Scary Farm

Best Maze of 2012:

Blumhouse of Horrors

Top 2012 Stand Alone Haunt

Blumhouse of Horrors

Top 2012 Theme Park Haunt

Knott’s Scary Farm

Matt E. Horn’s Rankings

Best Maze Design:

  1. Blumhouse of Horrors
  2. Alone (Howl O Scream)
  3. Tie: Dead End (HHN Orlando) & Gothic (HHN Orland0)
Best Maze Theme:
  1. Blumhouse of Horrors
  2. Pinocchio: Unstrung (Knott’s Scary Farm)
  3. Tie: Gothic (HHN Orlando) & Circus of Superstition (Howl O Scream Tampa) 
Scariest Maze:
  1. Gothic (HHN Orlando)
  2. The Texas Chainsaw Massacre: The Saw is the Law (HHN Hollywood)
  3. Sinister Pointe

Coolest Scene in a Maze:

  1. Blumhouse of Horrors – Finale magic act on main theater stage
  2. Alone – Stretching steel hallway with machete man (Howl O Scream Tampa)
  3. Gothic – Cathedral balcony overlooking the church (HHN Orlando)

Best Maze Name:

  1. Pinocchio: Unstrung (Knott’s Scary Farm)
  2. Deadrise (Queen Mary’s Dark Harbor)
  3. Times Scare

Best Scare-Actors/Monsters:

  1. Alone (Howl O Scream Tampa)
  2. The Haunted Play Presents: Delusion – Blood Rite
  3. Blumhouse of Horrors

Most Improved Maze (compared with  2011):

  1. Uncle Willy’s Slaughterhouse (Knott’s Scary Farm)
  2. Village of the Damned (Queen Mary’s Dark Harbor)
  3. Fallout Shelter (Knott’s Scary Farm)

Best Scare Zone:

  1. Ghost Town (Knott’s Scary Farm)
  2. Toyz (HHN Hollywood)
  3. Klownz (HHN Hollywood)

Most Unique Haunt Experience:

  1. The Haunted Play Presents: Delusion – Blood Rite
  2. Blumhouse of Horrors
  3. Tie: Alone (Busch Gardens) & Trapped (Knott’s Scary Farm)

Best Value Haunt:

Knott’s Scary Farm

Best Maze of 2012:

Blumhouse of Horrors

Top 2012 Stand Alone Haunt

Blumhouse of Horrors

Top 2012 Theme Park Haunt

Knott’s Scary Farm

Scare Zone’s Worst Rankings

This is where we load up the buried skulls and drive them off to the crematory. Of course, being in the world of horror, we’re aptly aware that not everything will die immediately or forever, but until the sequels here’s our call for the worse of 2012.

Worst Design

  1. All Haunted Hollywood Sports Mazes
  2. Terror Tram: Invaded by The Walking Dead (HHN Hollywood)
  3. Evil Dead (Knott’s Scary Farm)

Worst Theme

  1. All Haunted Hollywood Sports Mazes
  2. Tie: Virus Z (Knott’s Scary Farm) [Matt E. Horn] & Alice Cooper Goes to Hell [M. Leota]
  3. Terror Tram: Invaded by The Walking Dead (HHN Hollywood)

Least Scary Maze

  1. Tie: All-American Armageddon & Cannibal Caverns (Haunted Hollywood Sports)
  2. Penn & Tell New(KD) Vegas (HHN Orlando)
  3. Terror Tram: Invaded by The Walking Dead (HHN Hollywood)

Worse Value

  1. Haunted Hollywood Sports
  2. Haunted Grimm House (Orlando)
  3. Tie: Times Scare & L.A. Haunted Hayride

Worse Haunt of 2012

Haunted Hollywood Sports

2012 Repass

This year we observed that the Haunt industry is rapidly growing with more haunts (good, bad, or worse) opening up all over the country and with Theme Parks extending their haunt offerings and calendars between September and October. There’s also a growing popularity with the general public as we saw, and experienced, some of the biggest crowd attendance at haunts across the country. Haunting is really a   popular world-wide pastime now.

‘Stand Alone Haunts’ really set the bar this year, giving us some of favorite experiences this season. In the Southern California area we were very fortunate to have two very unique, celebrity produced, haunts that really impressed and scared us – Blumhouse of Horrors and Delusion: Blood Rite. Both of these attractions seamlessly combined storytelling, state-of-the-art effects and scares. They were able to give haunt stalkers  something fresh and scary instead of just relying upon the standard haunt formula. Other places like Sinister Pointe and Reign of Terror also expanded their respectively unique haunt experiences; making them some of our highest rated haunts of the year.

For the theme park haunts such as Halloween Horror Nights (both coasts) and Knott’s Scary Farm, it was pretty much business as usual. They are still fun and provide quite a few thrills. However, it seems that this year many of the themes were either commercial tie-ins or recycled/remixed themes. There’s no question that Knott’s has made a nice come back and in our opinion is back on top as the best theme park haunt. Universal still has some of the most elaborate mazes in the business at both of their parks but as an overall Halloween experience Knott’s couldn’t be beat this year. We hope that in the coming years the theme park haunts work to refine and create more original mazes that not only capture our imaginations (and wallets) but continue to push the boundaries of fear.

As we’ve said before, we take haunting and our earned dollars seriously, so we don’t have tolerance for the haunts that are more interested in taking people’s money than putting effort into a quality production. While some of our reviews may seem harsh or scathing we’re doing our best to provide the best information on where to spend your money. We realize that for many, they will only choose 1 or 2 haunts to visit so with more haunts to see we want to help you find the best one.  With that said, there were many high-quality haunts and mazes that didn’t make our top list, but they did offer a great time and good scares such as Howl-O Scream, Then Empty Grave, and Fear’s Gate. We also acknowledge all of the great haunts out there that we didn’t get to this season, like The Haunted Hotel, Coffin Creek, and Eli Roth’s Goretorium just to name a few.

We thank all our fellow Haunt Stalkers and Haunt reviewers for joining us on our 2012 scare-ventures. We appreciate all of you who shared your own experiences and ratings with us this season and throughout the year. We appreciate all your support and engagement with our site, and we look forward to having more scare-ventures together.

Scaringly yours,

M. Leota & Matt E. Horn

Co-Founders & Writers,  Scare Zone

Haunt Review: Howl-O-Scream (Tampa) 2012

Tuesday, November 20th, 2012

Following HHN Orlando, the next stop on our 2012 Florida Haunt Stalk was Busch Gardens Howl-O-Scream (HOS).  This year marked their 13th anniversary and it was our 3rd visit  to HOS. In our past visits, HOS has always exceeded our expectations with some of the best nontraditional scare tactics and themes we’ve experienced. For example, in the  2007 maze The Hunted, a young girl asked us if she could join our group until we catch up to her friends. After going through 1/3 of the maze she was suddenly grabbed and ‘killed’ by a slasher that had appeared out of nowhere. We completely fell for the setup and to this day it’s one of the most startling and memorable scares of our stalking careers. With memories like these, we were very excited to return and looked forward to seeing their new offerings including the Alone VIP maze experience.

THE HOWL-O-SCREAM EXPERIENCE

We arrived at the park about 40 minutes before the mazes officially opened. There was a backup of cars going into the parking lot but fortunately we spotted a second parking entrance that was wide open  just down the street.  Little did we know that it may of been easy to get in but was going to be hell to get out, but more on that later. As we stepped off the parking lot tram and walked up to the turnstiles we encountered another theme park haunt first – there were monsters lurking outside the park! There were guest running from monsters who were popping out from behind trash cans, the bushes, and the ticket booths. We’ve seen monsters chase people out of the park but never into the park! Thankfully, getting in was very fast and simple and once we walked into HOS there’s no question that they were determined to scare the shit out of us. The nontraditional scare tactics we’ve come to expect from HOS began right away with monsters disguised as park guests and employees alike were scaring people left and right as we made our way through the park. There was a guy sweeping the walkways who suddenly turned around to reveal a hideous face, a woman disguised as a guest with her arm in cast that was actually concealing a slithering surprise, and even the bushes were alive and ready to attack. Throughout the rest of the park, there were roaming hordes of monsters that have replaced the traditional scare zones. There was one official scare zone called Faded Memories which was a look back at the last 13 years of HOS. It wasn’t scary and really was just a section of walkway that had the signs from past mazes illuminated in the fog along with some former props and key characters.

After the headaches of HHN the night before, we were glad that we purchased the Front of Line (FOL) passes on this night. We went on a Thursday night but unbeknownst to us the following day was a school holiday, so as the night went on the park became extremely packed. With the combination of bratty kids, barely legal drunks, and a few over assertive guests the night could of been a disaster, but the HOS staff seemed pretty adept and prepared for this crowd. We also liked that throughout the night guests could still buy FOL passes if they started to feel overwhelmed by the lines. The park is very big so it helps with the crowd flow and we recommend in any of your future visits that you pick a path around the park and hit all the mazes and any rides you want to ride along the way as doubling back can be both time consuming and tiring. We did find some sections of the park to be difficult to navigate as they were extremely dark which is probably because they’re trying not to disturb some of the resting animals but it was also hard to find some of the mazes and there are a couple dead-end walkways.

When asked how does HOS rank overall compared to HHN we would have to say it’s a tie. Both parks have attributes that top the other. At HOS it felt more like we were at a scary Halloween party. The atmosphere across the park created a complete feeling of Halloween and they really pushed the boundaries on where and when they try to scare the guests. It also seemed that the staff from the bartenders to the maze staff  sincerely cared if we were enjoying the evening. The roaming monster hordes were also more active at HOS and the mazes seemed to have more monsters inside of them. HOS has some impressively designed mazes but HHN’s overall  maze quality is still a grade above with more unique themes and higher end effects.

While our HOS evening was enjoyable and scary, the frustration started when we were trying to leave the park. Even with FOL it took us all night to get through all the mazes and to go on a few rides (loved the new Cheetah Hunt) so we ended up staying past the closing time. This sealed our doom as we got caught up in the pack of drunks and brats making their way to their cars. It was utter chaos in the exit plaza and parking lot and for some unexplained reason the exit gate of the parking lot is only one lane so it took us nearly an hour just to get out of the parking lot. This is a major fail and the frustration of getting out nearly erased the good time we just had. We’ll chalk that up to a bad operations moment for them and focus our attention back on what you really want to know about, the mazes.

MAZES

To see details on our ratings please check the ratings guide.

Blood Asylum 

This mazes adds a new layer to the typical asylum theme with a creature running rampant throughout a mental hospital killing the other insane inmates. The addition of the creature brought some life (or death) to the story line and this maze also had the most grotesque scenes at HOS. They didn’t hold back with the blood and guts inside this deranged prison. When we went through this maze our timing was a little off as we got caught behind a slow moving group but their terrified reactions were fun to watch and also attracted an onslaught of monsters. They must of heard in the break room that they had some live ones as the further we got through the more and more monsters we encountered. For us the scares seemed a little redundant and there were no real recognizable or memorable monsters just bloodied inmates and officers. Call us crazy but this maze could of been better.

Ratings:

  • Haunt Design: 2.5 skulls
  • Theming: 2.5 skulls
  • Scare Factor: 2 skulls

Overall Rating*: 2.5 skulls 

Circus of Superstition 3-D 

This maze was fantastic! As all of our haunt stalkers know by now, we find the clown theme to be tired and not scary. However, this maze has cleverly combined the Trickster icon and the park’s 13th anniversary with the theme of thirteen superstitions being showcased inside a circus filled with crazed clowns. Unlike the typical clown mazes where they try to be silly while scaring you, these clowns are sinister and pure evil. Lead by the Trickster who snidely welcomed us inside , we really felt like we were testing our luck in this maze. Inside, we were treated to superstitious fears such as opened umbrellas, broken mirrors  black cats, hat on a bed, spilling salt, and cracked sidewalks. The clowns attacked from all directions and some, on bungee cords, sprung out and got extremely close to us. On top of all that, this maze was in 3D bringing a whole new dimension of fear with the dramatic transitions from florescent bright rooms to dark passages, causing a very disorienting effect . The finale of the maze was one of the most suspenseful and heart pounding scares of the night with a walkway surrounded by ax wielding clowns. Seems we were pretty lucky to get out in one piece. 

Ratings:

  • Haunt Design: 4.5 skulls
  • Theming: 5 skulls
  • Scare Factor: 4.5 skulls

Overall Rating*: 4.5 skulls 

Zombie Mortuary

 

Zombies is another theme we usually don’t find to be scary, but once again HOS has found a way to revive the living dead with the Zombie Mortuary maze. What was unique about this maze is that it isn’t set in some obscure post apocalyptic world but instead it’s in a place where zombies should call home, a funeral home. There were numerous surprise scares from below and the top, our favorite kinds. The sets were highly detailed too, taking us from the front door of the funeral home, through a chapel of grieving widows, into the embalming rooms, past the opened mortuary tombs and finally six feet under inside our own grave. The final scene inside the grave was one of the most haunting and memorable of the night. After the trip through Zombie Mortuary we think we’ll opt for cremation when the real time comes.

Ratings:

  • Haunt Design: 4.5 skulls
  • Theming: 5 skulls
  • Scare Factor: 4.5 skulls

Overall Rating*: 4.5 skulls

Nevermore

This was one of the mazes we were most looking forward to. This maze had incredible atmosphere and visuals but instead of being scared we just wanted to linger and look at all the details as we tried to figure out which of Poe’s Gothic tales we were experiencing. It’s obvious that more focus was placed on the design instead of the scare tactics. The costuming in this maze was immaculate and a lot of it reminded us of Disney World’s Haunted Mansion with mysterious bookcases, changing portraits and ghostly statues which would “suddenly come to life”. Many of the same scare tactics were repeated through this maze and while it was startling at have the statues lunge at us, this scare tactic became predictable fast (just look down at their feet to see which one is real). The highlights of this maze were the disorienting strobe light room themed to Poe’s The Mask of the Red Death and the room of The Black Cat. Overall, we would say that this maze was solid but as Poe said himself, “There are certain themes of which the interest is all-absorbing, but which are too entirely horrible for the purposes of legitimate fiction”.

Ratings:

  • Haunt Design: 4.5 skulls
  • Theming: 5 skulls
  • Scare Factor: 3 skulls

Overall Rating*: 4 skulls 

Vampire Casino Ultimate Gamble: Condemned 

Photo: Happy Monday, folks! How about another house logo?

Back in 2007 Taste of Blood was one of the most unique Vampire mazes we’ve seen with the blood suckers hiding in an underground subway layer. Since that time Vampires have really fallen out of vogue and it seems they’ve decided to retired inside an abandoned Las Vegas casino… um-kay. We like that HOS has found new ways to spice up various themes such as the clowns and zombies but this time around they should let the vampires stay in their coffins. The maze is based inside a dark casino where one member of our group is given a flashlight and is supposed to guide  the way. The concept is cool and we give them an ‘A’ for effort but the actual effect fell flat. One problem was they gave the flashlight to some kids who were too scared to lead the way but also wouldn’t pass the flashlight to someone else. Since the maze actually had enough light to see without the flashlight, we just left the group behind in hopes of finding some menacing and scary vampires. Instead, without the flashlight to signal to the vampires that we were coming we missed just about every scare and they missed us. We will say that this maze did the Vegas theme better than HHN’s Penn & Teller New(KD) Vegas but that isn’t saying much. Hopefully next year they pay their light bill find new ways to re-illuminate these children of the night.

Ratings:

  • Haunt Design: 2 skulls
  • Theming: 2.5 skulls
  • Scare Factor: 1 skull

Overall Rating*: 2 skulls 

Nightshade Toy Factory: Mutation 

Awww, it’s the evil toy and doll maze. As I write this review I’m starting to think that maybe HOS had no originality at all, instead they’ve just mastered remixing popular haunt themes. Nonetheless  this maze was very fun and packed with a lot of scares. It was also rather long with room after room filled with what else; diabolical dolls, mutated teddy bears and possessed playthings. The maze also had a double ending with a chainsaw chase out that lead into a chamber with two side by side vortex tunnels. Like in any typical horror situation, our group split up and each tested our own fates inside the respective vortex tunnels. To it’s credit, The Nightshade Toy Factory really makes toy and gifts that keep on giving and killing.

Ratings:

  • Haunt Design: 4 skulls
  • Theming: 3.5 skulls
  • Scare Factor: 4 skull

Overall Rating*: 4 skulls 

Alone

The deranged Master Alexander Daedalus opened Minotaur Storage to house his vast collection of “cultural” remains. But now his sinister obsession with hoarding has expanded to stockpiling people. Escape this lunatic’s labyrinth or you will become part of his collection. Can you make it out ALONE? 

In an effort to save some money we opted to do this maze as two instead of Alone.  This maze was not cheap as it cost us $60 ($50 for completely alone) but it turned out to be a worthwhile experience. While we found it to be a little pricey as it was only $25 just 2 years ago,  it was obvious that the demand was there as it was sold out and there was a good number of disappointed guests who walked up expecting to get in but couldn’t.

Going in we were apprehensive and had no idea what to expect. I had experienced the Trapped maze at Knott’s Scary Farm earlier in the season but HOS has been doing this VIP maze experience for the past two years now. The maze didn’t have the typical monster jump from around the corner or “boo door’ type of scares. Here they play with your senses and the scare actors work their hardest to make sure we were uncomfortable and disoriented. This is a maze of wills and courage. As you’ll see in our ratings we really liked this maze but we don’t want to spoil it. We’re not sure if it’s the same year after year – we imagine it is. So, for those of you who plan to visit HOS next year please skip to the end and for those of you who want to take a room by room trip with us just highlight the following text to read on.

** SPOILER ALERT**

When we arrived for our appointment time the host gave each of us a fake body party as our admission ticket. There were a few people ahead of us and every 5 minutes they would let the next party in. We noticed that just about everyone was going in as groups of two or 3 (economies of scale).  Outside the gate stood a tall imposing guard who showed no emotion whatsoever. His demeanor gave us the clear indication that this maze was going to be no joke.  As we anxiously waited there was the sound of cats loudly screeching and crying which was both unnerving and annoying. When it was our turn he opened the gate and silently followed us for a few yards before disappearing in the fog. We made our way down the foggy tree lined walkway with the cat cries getting louder.

At the end of the path  we were confronted by a hillbilly man who had real snot hanging from his beard. It was very disgusting  to see that goo dripping out of his mouth and nose and disturbing as he got close, too close, to our faces. He never spoke. He just laughed, grunted, and screamed at us. After a few minutes he gestured for one of us to sit in a chair that was next to a tape recorder. He played a tape which explained the story of house’s owner, Alexander Daedalus, along with a brief safety spiel. The story sounded simple, we’re going in to see his collection of items and we’re not supposed to touch anything. 

After the taped message was over, the mute hillbilly became more irate and took out a butchers knife and quickly motioned us into the house. Once inside it was immediately obvious that the design quality of this maze was on a whole other level.  After going down a hallway a bellhop appeared and pushed us into an “elevator”. It was the typical elevator trick used in other mazes but this version was more frightening as the room suddenly got dark and felt claustrophobic. When it was dark we were also concerned as to where was the bellhop who had stepped inside with us. When the elevator ride was over and the doors opened we were inside an entirely different room. We made our way out of the elevator and into a two-story room filled with padded walls and and flowing white sheets. At the top was a woman who was floating above us wrapped in the sheets. She welcomed us and asked why did we come there. Before we could answer we were assaulted by some psychos who were hidden the padded walls. We quickly ran forward through a steel door that was at the end of the room.

We definitely didn’t end up in a safer place. We were now inside a narrow steel corridor which suddenly began to stretch away from us and the lights flickered. Suddenly a shirtless man with two machetes came running at us, with his blades slicing across the walls creating massive sparks. The lights flashed off and when they came back on he was standing behind us breathing down our necks.  He asked us our names and then started to threaten us with his machetes. They looked real enough and he promised he would cut us.  He then lunged at us and chased down the hallway into the next room.

As we caught our breath we were in a living room which looked like scene out of Hoarders. A lady jumped out at us and started to speak kindly to us. She asked if we want to see her collection of items but warned us not to touch anything. She knew our names and then brought to our attention that the items in the room were all made from skin, human skin! She began to tease that our skin would be good for her collection and we began to make our way down the path through the cluttered room to get away from her. There was another lady who grabbed at us from behind a bookcase and attempted to block our path. We found the exit door and as we left she bid us nice goodbye, slamming the door behind us.

We were now inside a brick wall room with no visible way to exit.  We weren’t sure where to go so we started touching the walls. After a few moments a side door opened and two inmates came in yelling at us for touching the walls. They separated us, taking us into a dimly lit room filled with wooden crate walls and sliding doors, looking like a cattle stockyard. One of us was taken quickly down the hall through the doors and the other was held at the entrance being harassed and asked who touched the wall. These inmates knew our names and we had to find our way through this room with them attempting to block our paths and keep us separated.

At the end of this scene we were pushed into a room where another “kind” lady greeted us. The room was filled with some fancy items and she began to engage us, asking us how do we like the master’s collection. She started showing us various bizarre artifacts and then picked up a giant vase. She spun it around and then dropped it on the floor. “Oh look what you’ve done” she screamed, “look what you’ve done.” We were told that we were in big trouble with “The Master” and we were immediately sent into the next room where a guy was chained to the wall and there was a mad scientist. It seems the guy had touched something as well and before we could say anything he was violently electrocuted in front of us. Another door opened in the wall and we were sent into a chamber where we were face to face with the Master and his pet Minotaur. It seems we’ve met the Devil himself.

The room looked like dungeon and was filled with coffins. The Master sat on a throne and we were told to beg for our lives. We engaged in some banter about who touched what, making us feel like children who were in a lot of trouble. After a few minutes he obviously had enough and commanded the Minotaur take out a giant power drill to “punish us”. The creature brought it dangerously close to us and then one of us was commanded to go into one of the coffins against the wall and wait for our fate. Once inside the coffin a staircase was revealed  which climbed up into a dark room where a Johnny Depp-like vampire-type creature was waiting. When we both got into the room he began to make sexual advances at both us but finally settled on the lady. He practically kissed her and in the meanwhile sent me, the guy, down a dark slide in the far corner of the room. The slide ended in another dimly lit room where a guy emerged from the dark. He suddenly whipped out a chainsaw and then chased us out of the house, one by one for one final scare. We were then standing alone outside the house and followed another foggy tree lined trail back to civilization, so we hoped. 

At the end of the maze we were out of breath, laughing, and shaking from the experience we just had. This summary can’t accurately capture the full ambiance of the maze or the quality of the scareactors. What we liked most about it were the interactions that pushed the boundaries of personal space and comfort. Unlike the traditional haunt mazes, it was also a personalized experience and it seemed like they didn’t want us to leave. It was freaky and somewhat titillating at the same time. We think it’s worth at least one visit, even if you’ve read this. We also recommend that you do try it alone or with no more than one other person. Of all the few VIP mazes we’ve now been in, so far this one is the best.

Alone Ratings:

  • Haunt Design: 5 skulls
  • Theming: 4 skulls
  • Scare Factor: 4.5 skulls
  • Fright Value: 3.5 skulls (*$6o up charge)

Overall Rating*: 4.5 skulls 

 HOS Fright Value: 4.5 Skulls

Overall Rating of HOWL-O-SCREAM: 4 Skulls

Haunt Review: Halloween Horror Nights Orlando

Sunday, November 4th, 2012

This haunt season we were  fortunate enough to make a trip cross country to check out Universal Orlando’s Halloween Horror Nights (HHN22). As the  22 indicates, this year marked the event’s 22nd anniversary and it was also our 3rd visit to the Orlando haunt.  After planning the trip we were disappointed to hear that they would be having 4 similar themes as HHN Hollywood (The Walking Dead, Silent Hill, Alice Cooper, and Universal Monsters). We were further disappointed to learn that the closure of the Jaws ride and sudden construction for the new Transformers ride would result in 1 less maze than in recent years. Ironically, the last time we attended Orlando’s HHN in 2007 (Carnival of Carnage), it was also the last time that both parks featured a few similar mazes (Friday The 13th, A Nightmare on Elm Street, and Texas Chainsaw Massacre).

As our trip got closer, we readjusted our expectations and looked forward to comparing the two HHN events against each other. In 2007, we actually found Hollywood’s versions of the mazes to be superior. To us, their sets were more elaborate and they did a better job of capturing the atmosphere and terrors of the respective movies. However, we also found Orlando’s original mazes to be the best of the two parks so the big question is how would the two compare this year?

THE HHN 22 EXPERIENCE

The similarities seemed to present themselves immediately upon arrival. Just like Hollywood, if you don’t have a Front of the Line (FOL) pass then you’ll be destined for a night of standing in long lines with minimal hope of being able to experience all of the mazes. As those who follow us on Twitter know, we weren’t able to secure FOL passes. It seems that the second day of the ’2 day/2 park’ tickets we had purchased during our 2007 visit couldn’t be upgraded online or via the phone to add the ‘Stay and Scream’ or FOL options. So, we weren’t able to upgrade our passes until we got to the park and by that time it was too late to get the FOL option which was sold out. Honestly, this entire ticket purchasing process was infuriating and the snarky attitude of the Universal “Guest Services” employee we dealt with really set a negative tone for the beginning of our evening. We would think that after 22 years, HHN Orlando would have figured out to sell tickets online but it seems that they still have quite a few operational issues to work out. In addition, to the ticketing, throughout the night we encountered other operational issues such as incorrectly posted wait times, pushy ‘blackouts’ working inside the mazes, backed up bathroom lines, and some rather hard to find mazes.

As we feared, the crowds began to quickly descend on the park and even though it was a Wednesday night it quickly became apparent that we would have our work cut out for us in order to experience all the mazes. With optimistism we began our journey through HHN22, trying to strategize how to stay ahead of the crowds as much as possible.

SCARE ZONES

 This is the first year HHN22 did not feature a iconic character or defined scare zones. Instead, they adopted the roaming street monsters which Busch Gardens over in Tampa began doing last year. While it wasn’t apparent during our visit, we later learned that all the construction within the park was tied into the event’s overall theme. Supposedly the story is that during construction an ancient cemetery was uncovered and released  an ancient evil called “The Iniquitas” . The Iniquitas then summoned various “Dark Legions” of zombies, vampires, warriors, beasts, female chainsaw wielding prisoners and “Halloween Traditionals”. To further enhance this story, there also was a online/in-park game entitled “Horror UNSEARTHED” which allowed guests to play and earn points for their favorite Dark Legion. The roaming hordes were actually more menacing and scarier than the scare zones in Hollywood and it did feel as if HHN22 had a deeper Halloween atmosphere across the park. Yet it also seemed more chaotic as we were being attacked by zombies, vampires, and the Halloween Traditionals all at the same time when we entered the park.

MAZES

Since HHN22 is already dead and buried we will share some more specific details of the houses in the review. To understand our ratings please check the ratings guide. 

Welcome to Silent Hill

 

This was definitely a different and better version compared to Hollywood’s. The story line was more linear with more variation of scenery

and scare effects. The maze begins with a more elaborate point of entry to the town of Silent Hill with a cop popping out of the bushes firing a gun at a demon that suddenly emerges from the other side of the road, placing us in the cross hairs of the gunfire. The effect of ash raining down highlights this scene as we made our way down the foggy highway and cross through the portal from Fog World to Otherworld. Inside, guests venture through a police station’s locker room and bathroom, to a hospital’s boiler room, and pass the abandoned carnival into the back alleys of the town Silent Hill. Similar to Hollywood, there were some very elaborate effects featured in the maze, such as bathroom mirrors with appearing and disappearing figures, the colossal Pyramid Head executioners, and the disfigured nurses -we have to say that the talent playing the nurses in Hollywood was better. Of course, there also was Robbie the Rabbit who had a more prominent presence in this version. In fact, there’s even a scene where he is seemingly daring  us to stick our hands inside a toilet- but the blackouts were trying to rush us so we didn’t get to experience that scare. We very much appreciated the fact that unlike Hollywood they didn’t add the ridiculous shit smell to the bathroom scenes. Overall, this maze felt like more like a journey through the world of the video game than in Hollywood where it felt like we were stuck on the same level of the video game. We do think Hollywood’s had a few stronger scares with better talent but this version’s content and layout was far more interesting and creepy.

Ratings:

  • Haunt Design: 4.5 skulls
  • Theming: 4.5 skulls
  • Scare Factor: 3 skulls

Overall Rating*: 4 skulls 

The Walking Dead: Dead Inside

Just like Hollywood’s version this maze blatantly promoted the show with tune-in messaging plastered all over the maps, signage, and just about everywhere else. While waiting in line, they played highlights from the previous season along with reminders to tune in which we had plenty of time to watch as this was a maze with a 30 minuted posted wait time that ended up being a whopping 75 minutes.

The maze is very similar to Hollywood’s, taking victims through the post-apocalyptic world of the television series, where we follow in the footsteps of the show’s human survivors, making our way from the devastated suburban hospital, through the streets of Atlanta, to the remote countryside, where we end up in an old barn. While the zombie’s makeup was impeccable and had the look of the show, there weren’t as many recognizable characters like we saw in Hollywood. Due to this maze being so “popular” the crowds were packed inside and it became difficult to tell the zombies a part from the guests, further minimizing the scare factor.  There were a lot of scares using  Universal’s signature “strobe-and-sound startle” scare effect and like  Hollywood the effect was overused becoming quickly predictable and almost annoying. There were also many predictable scares with zombies always popping out of a corner. Again, there were just too many people inside which prevented the  experience from becoming to scary and in this category, Hollywood wins. We did like the department store scene where zombies were lurking among the racks of clothes. However, outside of this scene the rest of maze was pretty forgettable.

Ratings:

  • Haunt Design: 2.5 skulls
  • Theming: 3 skulls
  • Scare Factor: 1.5 skulls

Overall Rating*: 2 skulls 

Universal’s House of Horrors

This maze was tucked in a back corner of the park and rather hard to find but we’re very glad we found it. Our initial thoughts were that this maze was going to a generic haunted house showcasing the not-so-scary and old Universal Monsters just like Hollywood’s similarly themed Universal Monster’s Remix maze, sans the dubstep music blasting inside. This maze however, is a creative and very scary experience. The maze begins by walking through a dimly lit hallway with posters and Boris Karloff sound clips from the classic movies of the monsters we’re soon going to encounter. We then make our way into a projection room which is the gateway to the classic horrors. Throughout the maze they use flashing black-light against the white sketched sets and costumes creating the awesome and temporarily blinding effect of being trapped inside old black and white celluloid film. In the first scene we found ourselves inside the Wolfman’s old world forest where Wolfmen lunged out of the set’s dark shadows. We then ventured into a catacomb maze with the Phantom of the Opera lurking about. Next we found ourselves in Dracula’s castle which featured a very cool scare with Dracula standing up on a balcony looking down at us and then he suddenly flings up his cape, disappears, and reappears at ground level-right in our face! Escaping the prince of darkness we turned a corner and had to duck down to crouch through a passageway inside the Mummy’s tomb. Aside from feeling trapped we were vulnerable to the Mummies who were laying in very close of proximity to us. Next we were in another forest with waterways and a quick but menacing appearance by the Creature of the Black Lagoon. We then made our way into Frankenstein’s castle, where the raging monster literally crashed through a wall creating one of the most surprising scares we’ve seen to date! The finale of the maze featured a room filled with giant film strips dangling from the ceiling with the flashing lights and all of the monsters attacking from every possible angle. We heard that this was the most scareactors they’ve ever put into a single maze scene and it was a very climactic end to a rather short but exciting maze.

Ratings:

  • Haunt Design: 4.5 skulls
  • Theming: 4.5 skulls
  • Scare Factor: 4.5 skulls

Overall Rating*: 4.5 skulls 

Dead End

Dead End is one of this year’s original mazes set inside a dilapidated haunted house where countless horrific acts had occurred in the past. This maze features the traditional haunted house tricks and aesthetics that you’d find in your local haunts but with Universal’s added level of sophistication.  We heard that is was actually inspired by 2010′s “Legendary Truth: The Wyandot Estate” maze and it reminded us a little of 2007′s “Dead Silence” maze. Dead End also felt similar to Knott’s Scary Farm’s Trick or Treat with rotted Jack-O-Lanterns sitting on the front porch and supernatural activity running rampant throughout the house. Inside the house you make your way through various rooms and the walls where you encounter a variety of ghostly, and monstrous inhabitants such as a girl with a broken neck, killer plants, and a photographer who’s already to take your picture with a family that’s impatiently waiting on a couch. In another scene there’s a very cool variation of the spinning tunnel room effect where the seemingly regular hallway fades into a spinning vortex as the lights dim down. There’s also the library room with books  floating above distracting us from the scareactors who begin to grab at us from behind the bookcases. In addition to the use of state of the art props and projection effects, the scareactors in this house were very skilled at timing the scares to keep frightening the long  line of people who were making their way through. This was maze very long but it was also one of the ones with the worse ‘blackouts’ who were being over zealous in trying to make us rush through the house. It became so annoying that we had to yell back at them to stop ruining the experience we’ve paid good money to enjoy and that actually seemed to work.  Overall, this was a beautiful and visually stimulating maze that captured the true essence of Halloween frights.

Ratings:

  • Haunt Design: 5 skulls
  • Theming: 4.5 skulls
  • Scare Factor: 4 skulls

Overall Rating*: 4.5 skulls 

Gothic

Have to begin this review by saying this is one of the top mazes we’ve experienced anywhere this season. Of all the HHN 22 mazes Gothic was non-descript prior to our visit and we even contemplated skipping it for the Alice Cooper maze. Luckily we made a better decision and experienced one the best HHN mazes. This maze is fully decked out with incredible attention to detail creating a set that was so realistic that for a time we forgot we were inside a maze and believed that we were actually trapped inside a Gothic Parisian cathedral over ran by vengeful gargoyles. The gargoyle theme was very original as we don’t ever recall seeing these hideous creatures used in any maze before. It’s all gargoyles, all the time, inside this maze with no variation with other kinds of monsters but it’s very effective and they scare with an unmatched level of intensity from every imaginable and unimaginable direction possible - flying and diving out of every corner, the ceilings and even from below the floors. The size of some of the sets were breathtaking , one of which featured a precarious gargoyle’s eye view of the church  from a balcony ledge. There were also impressive visuals such as a hall of with candles, similar to the ones we saw earlier in the day on the Harry Potter Ride,  that simultaneously get blown out by the wind. There’s also a stone wall that hides a stilt walking statute that seemed to appear out of thin air. With many of the gargoyle statues blended in with real scareactors it was nerve racking to walk through the church’s dark hallways not knowing which gargoyles were really going to jump at us, which is extremely scary.

Ratings:

  • Haunt Design: 5 skulls
  • Theming: 5 skulls
  • Scare Factor: 5 skulls

Overall Rating*: 5 skulls 

Penn & Teller New(KD) Las Vegas 3D

We’re still wondering who thought it would be a good idea for Penn & Teller to have their own HHN maze. Yeah they can do some good magic tricks but they’re NOT scary. This maze was supposed the year’s comical offering but the theme was just corny and lame. While in line, we get see a video of how Penn and Teller have placed a tent over the entire city of Las Vegas creating a New Las Vegas – WTF? It seems some nuclear energy was used to make this transition with some very ill results. We remember back in 2007 when they had the “Jack’s Fun House 3D” maze and it seems that they recycled a couple those sets. Unfortunately the 3D was not an asset to this maze and unlike Hollywood’s recent 3D mazes such as “Rob Zombie’s House of 1,00 Corpses” and “Alice Cooper Goes to Hell,” the 3D effects in the maze were amateurish and didn’t have a significant impact in the maze experience  There were some clever parodies of Las Vegas with disgusting buffet displays, twisted slot machines with functional levers to pull, a tiger trick done by those “other” popular Vegas magicians-gone wrong and a cocktail waitress with 3 boobs. There’s also a zombie Elvis  marrying off an unlucky couple. The problem was that there was nothing particularly scary about the maze, there were quite a few rooms where nothing happened, and it was just plain bizarre. We’re glad that we only waited 20 minutes for this maze as a wait any longer would’ve made it an even bigger disappointment.

Ratings:

  • Haunt Design: 2 skulls
  • Theming: 2.5 skulls
  • Scare Factor: 0.5 skull

Overall Rating*: 1.5 skulls 

Alice Cooper Welcome to My Nightmare in 3D

 Unfortunately due to the length of some of the other lines and HHN closing the mazes at midnight, we were not able to experience this maze.  What we’ve heard is that we didn’t miss much and after watching an online video we didn’t feel too bad about missing this one.

REPASS

This year we would have to give the slight edge to Orlando as being the best of the two U.S. HHN events. While both have their own redeeming qualities, Orlando’s event is bigger with more variety and originality. We still think that our best trip to HHN Orlando was back in 2001 where all but one of the mazes (The Mummy) were original themes. We do like being able to experience some of the movie and TV based mazes but these concepts generally are not as scary as they are confined by the elements and scenes from the properties they’re based upon and come with an inflated expectation to be scary. Simply put, the original mazes have more unpredictability.

The frustrating elements we encountered at HHN22 seem to be prevalent at all major theme parks we’ve attended this season. Crowds, long lines, drunks and the feeling of being rushed the entire night in order to experience all the haunt offerings. We don’t expect Universal’s “Comcastic” management team cares too much as long as the turnstiles and registers keep clicking. As guests who traveled cross country we have to gripe about the ticket buying process, poor maze location signs, and inaccurate wait time postings. If these elements were better managed we probably would’ve been able to go through all the mazes, maybe catch one of the shows, and enjoy more of their rides (we really wanted to ride Hollywood Rip Ride Rockit coaster). The bad combination of all these issues did distract from our overall enjoyment of the evening.

Hopefully in the coming years as the construction wraps up around the park they’ll add back more mazes to accommodate the large crowds they draw. When asked if our trip to Orlando for HHN22 was worth it, we would say yes but we’re also not going to be rushing back anytime soon, especially if they continue to share more of the same themes with Hollywood.

 HHN 22 Fright Value: 3.5 Skulls

Overall Rating of HHN 22: 4 Skulls

TerrorVision: Creepy Haunt Commercials 2012

Tuesday, September 18th, 2012

The first day of fall is only 3 days away and the official haunt season is set to begin. The signs are everywhere with the days getting shorter and the nights longer. There’s candy overflowing in the grocery store aisles and Halloween stores are appearing on every corner. Now our favorite signs of haunt season are the commercials that are materializing for this year’s major theme park and local haunt attractions.

We think our fellow Haunt Stalkers would like to get into the spirit of the season with us so take a look at some this year’s best haunt commercials. In particular, we really love Knott’s Scary Farm’s 40th Haunt commercial and just can’t wait to see what they have in store this year. The U.S. versions of Universal’s Halloween Horror Nights share the same spots as do the other Cedar Fair theme parks, who all have a variation of the Cedar Point HalloWeekends spot. Howl-O-Scream’s commercials are creepy  and the Tampa Icon, Trickster, is one of the scariest haunt characters we’ve seen this season. The major local haunts have also put a good amount of production value into their commercials to scare us into coming… and you can bet we plan to go to as many as possible!

After you to watch these creepy commercials don’t forget to keep checking our Open Haunts 2012 page to get the latest info on haunts around the world (but mostly in America).

Knott’s Scary Farm

Halloween Horror Nights Hollywood

Halloween Horror Nights Orlando

Halloween Horror Nights Japan

Howl-O-Scream Tampa

Howl-O-Scream Williamsburg

HalloWeekends at Cedar Point

Sinister Pointe (CA)

Winchester Mystery House (San Jose, CA)

Six Flags Fright Fest (Nationwide)

Blood Manor NYC

Killers: A Nightmare Haunted House NYC

House of Torment (TX)

Goretorium (NV)

The Dent Schoolhouse (OH)

The Mortuary Haunted House (LA)

Jason’s Woods (PA)

Haunted Plantation (HI)

Final Preparations Under Way As Haunts Prepare to Open for the Season

Friday, September 14th, 2012

If you’re anything like us, you’ve been counting down the days until haunts open since November 1st. With at least one haunt opening this weekend, and many more opening in the next couple of weeks, we can be sure that haunt owners, creative directors, and other haunt employees all over the country have been working frantically to put the final touches on this year’s events. Here’s a rundown of some of this week’s highlights:

 Howl-O-Scream at Busch Gardens Williamsburg is the first major event to open this year: the haunt doors creak open on Friday, September 14.

 Disneyland and the Magic Kindgom at Walt Disney World are in full Halloween mode with “Halloween Time,” featuring Space Mountain Ghost Galaxy and Haunted Mansion Holiday at Disneyland and Mickey’s Halloween Party at both parks.

Halloween Horror Nights Orlando hosted a media preview event this week. Check out Horror Night Nightmare’s extensive photo coverage of the event on Facebook.

 Halloween Horror Nights Hollywood gave a behind-the-scenes tour of its new Silent Hill maze. Watch Theme Park Adventure’s video of the tour on YouTube.

 Knott’s Scary Farm has posted some more construction photos, including a look at the detailed sets going into Pinocchio Unstrung. Check them out here.

 Comikaze Expo is taking place this weekend at the Los Angeles Convention Center. Get some exercise by running from hordes of zombies at the Zombie Apocalypse.

Scare Zone kicks off the 2012 haunt season by visiting Disneyland’s Halloween Time this weekend and Halloween Horror Nights next weekend. Be sure to check back often for our timely reviews and tips on all the Southern California events this year!

Universal Orlando Reveals Full Line-Up for 2012 Halloween Horror Nights

Thursday, August 30th, 2012

The wait is finally over! Universal Orlando has finally revealed all of the mazes for their 2012 event. As expected, there will be only 7 mazes this year, 1 fewer than in 2011. Scare Zones have yet to be announced. While we’re slightly disappointed that they’re down a maze and 4 of them share either an identical or similar theme with HHN Hollywood, we still plan taking the trip over to see if we can survive what’s inside (and compare with Hollywood).

*UPDATE 8/31* Here’s a look at the  never before seen TV commercial for this year’s event, just for you…

Mazes

Gothic

The Catedral de Caementum Animus is, by day, undergoing a building-wide architectural refurbishment. By night, the many stone gargoyles that keep watchful eye over the sanctuary come to life with the mission of protecting this sacred place against intrusion.

Dead End 

If enough people believe in something, perception can become reality. In Carey, Ohio, the perception was that countless horrific acts had occurred in the old Hartford Mansion. The reality was that the curse which befell the house was far worse than any story ever told.

Universal’s House of Horrors

This is no remake. No sequel. No re-imagining. These are Universal’s classic monsters of fear, who have terrified audiences from the Silver Screen. They have been waiting within silver celluloid to be resurrected. The flash of a lightning strike cuts the darkness that surrounds, and terror’s true faces take back what is theirs…

The Walking Dead: Dead Inside

There is strength in numbers and you must band together to make it through many of the iconic settings made famous by the critically-acclaimed AMC hit, The Walking Dead. As the city is crawling with hordes of “walkers,” the issue of your becoming one of them is not a question of if, but when.

Welcome to Silent Hill

In the eerie and desolate town of Silent Hill, ash falls from the sky and the physical laws of nature no longer apply. If you dare to venture into this alternate dimension, there is only one law of nature with which you must concern yourself: survival.

Alice Cooper: Welcome to My Nightmare

Journey into legendary rocker Alice Cooper’s twisted mind and witness the natural melding of horror and Cooper’s four decades-long career. Here you will follow Steven, the iconic character from many of Cooper’s works, as you come face to face with a myriad of tormentors who threaten an already-decaying sense of sanity.

Penn & Teller: New(kd) Las Vegas

World-renowned magicians Penn & Teller have accidentally nuked Las Vegas, but don’t worry, it’s nothing a fresh coat of paint and a truckload of BS can’t fix! Come on down to New Vegas, where all that glitters isn’t gold, and in fact probably has fatal levels of radioactivity.

Shows

Bill and Ted’s Excellent Halloween Adventure

Party on as those two most excellent dudes return to skewer the biggest names in entertainment and pop culture.

20 Penny Circus

The 20 Penny Circus brings its “Magic For People With Questionable Taste” to an unsuspecting Halloween Horror Nights audience.

Go Back to the Dark Side of the Gardens

Thursday, August 16th, 2012

This fall, Howl-O-Scream 2012 unlocks the fear that grows behind the Dark Side of the Gardens’ gate, where your own curiosity may seal your fate with more devious surprises than ever before. This year’s line up of 7 ‘houses’ includes 2 new offerings: Blood Asylum and Circus of Superstition 3D, featuring this year’s new icon  ”Trickster”.

This season will also mark Howl-O-Scream’s 13th year of terrors and from our past visits we’ve always been impressed by their innovative and intense houses. In fact, it would be hard for us to choose between them and Universal’s Halloween Horror Nights in Orlando as “Flordia’s Best Theme Park Haunt“. We have to say that Howl-O-Scream’s houses really push the envelope in employing new scare tactics such as; actors pretending to be guests who get violently attacked in front of real guests or by offering the first theme park “Alone” VIP house experience.  They also have expanded from only offering themed scare zone’s to having hordes of monsters roaming around and terrorizing the entire park.

If you dare, take another look at what’s lurking in the dark side of their gardens.

New Haunted Houses

You’ve been taught to avoid black cats and sidewalk cracks your whole life, but all those years of bad luck have caught up with you. Crazed circus clowns challenge you to survive thirteen superstitions in their 3-D Tent of Terror, but it will take more than luck to escape this whole new dimension of fear.
As lightning rages and thunder crashes outside, “The Creature” escapes from his holding cell in a high-security asylum for the criminally insane. Now this sadistic deviant is running rampant, skinning his former cellmates and turning the mental hospital into his own torture chamber. This serial killer’s bloody playground will drive you out of your mind with fear.

Returning Haunted Houses

Nevermore: Beating hearts, swinging pendulums and a raven’s cries haunt the manor of Lenore, creating a demented and twisted nightmare. Step inside to experience the gothic terror that maddens the lord of the house. And feel delusion overcome reality. Find your way out of this horror story before paranoia authors your final chapter.

Ultimate Gamble – CONDEMNED: *ReVamped for 2012*. Vampires have fallen out of vogue and the Ultimate Gamble casino has been shut down.  The power is off, and the neon signs that once lit up the sky have gone out.  Only the bravest guests dare visit the empty carcass of the once-vibrant casino, grabbing their flashlights to “enter at their own risk.”

Zombie Mortuary: No one remembers how the epidemic started, but now, zombies live here. The undead that infest this small town funeral home feed on the fresh flesh and brains of mortuary mourners to satisfy their insatiable hunger.

Nightshade Toy Factory -MUTATION: *Updated for 2012*. The old Nightshade Toy Factory has long been patrolled by diabolical dolls, terrible teddy bears and possessed playthings, but recent containment issues at a nearby nuclear facility have started to affect these terrible toys. Now, the mutations will stop at nothing to devour the humans that have “enslaved” them for so long.

Alone… (A personal experience in horror): The deranged Master Alexander Daedalus opened Minotaur Storage to house his vast collection of “cultural” remains. But now his sinister obsession with hoarding has expanded to stockpiling people. Escape this lunatic’s labyrinth or you will become part of his collection. Can you make it out alone? Alone is a unique, all-alone experience through the haunted house with an up charge admission.

 Other Haunt Offerings
More information on dates, times, prices, and packages can be found on the Howl-O-Scream Tampa website.

Penn and Teller Bring Their Tricks to HHN Orlando

Saturday, August 4th, 2012

Universal Studios Florida has announced a brand new house for Halloween Horror Nights 2012 (and finally one that is not a clone of one of the Hollywood mazes):

Penn and Teller New(ek) Las Vegas

Prepare to experience the lights and allure of Las Vegas…with a toxic twist. One of Penn and Teller’s tricks has gone awry and left the city covered in nuclear ooze. Do you think you will survive a trip to “New(kd) Las Vegas?”

This house will be in 3D, and you can expect a lot of brightly colored “toxic” sets. We hope that they capitalize on the “magic” element and put a lot of fun tricks and surprises in the attraction. See Penn provide a few details in the video below.

This house is exclusive to HHN Orlando and will not be featured in Hollywood.