Queen Mary’s Dark Harbor returns for another Halloween season, featuring three all-new mazes, plus the new “Encounters” experience that claims to be a more intense, hands-on experience than your typical maze. The monster midway is back with rides, food, and a hookah lounge. This year, you can also rent a private cabana to have your own little Halloween party among the craziness.
But we know our haunt stalkers care mostly about the mazes, so let’s get to our reviews!
We do our best not to spoil the mazes for those who’ve yet to experience them, so we won’t provide scare-by-scare reviews, but we will share highlights and our overall opinions from our own experiences in the mazes. Haunts are rated on a 1-5 “skull” system.
MAZES
Soul Mate (New for 2014)
Graceful Gale gets her own maze this year in “Soul Mate,” which replaces “Containment,” located on the rear of the ship. The maze tells the story of Gale’s gruesome search for the perfect dance partner, which seems to involve severing the various body parts of different men to create one perfect mate. The narrow corridors of the maze have been covered with fabrics in an attempt to make them feel more lush and also to cover up all the metal siding that runs throughout this area of the ship, but many of the scenes feel too sparse and lacking in detail. One exception is Gale’s dressing room, which reveals a creepy Gale gazing at herself in the mirror. There’s also a very impressive ballroom scene, where Gale’s men surround the entire perimeter of room…but which man will step forward for the dance?
Ratings:
- Haunt Design: 4 skulls
- Theming: 4.5 skulls
- Scare Factor: 2.5 skulls
Overall Rating: 3.5 skulls
B340 (New for 2014)
This maze replaces “Hellfire” at the front of the ship, and features the story of Samuel the Savage, who was “locked away in room B340 after a violent outburst,” where he was later found torn apart. The maze takes you into the mind of Samuel, where we visit scenes from his past, involving nuns, and also scenes from his insanity, featuring a lot of clocks set to 3:40. They’ve thought a lot about creating a back story here, and it’s interesting and relatively easy to follow. However, we didn’t get a lot of scares in here.
Ratings:
- Haunt Design: 3 skulls
- Theming: 3 skulls
- Scare Factor: 2 skulls
Overall Rating: 2.5 skulls
Voodoo Village (New for 2014)
“Voodoo Village” takes over a previous favorite, Village of the Damned, on the grounds near the midway. Gypsies and Voodoo practitioners come out from the shadows to assault guests as they wind through this very long maze. There’s even a Mardi Gras scene with a gross-out actor who almost vomited on us. The Voodoo theme is a smart use of already existing sets here–interior scenes are easily transformed into voodoo sacrifice altars, and outdoor areas that were already swamp/forest-like settings in previous years now fit the story better. But because this is a long maze and probably hard to decorate, some scenes and corridors lacked scenic detail, but this is something Queen Mary could easily improve on in the following years. The actors here had great timing and got us a good a few times, and many inhibited their roles completely.
Ratings:
- Haunt Design: 4 skulls
- Theming: 4.5 skulls
- Scare Factor: 4 skulls
Overall Rating: 4 skulls
Encounters (New for 2014)
Encounters is Queen Mary’s first up-charge “experience,” following in the footsteps of Trapped at Knott’s Scary
Farm, which requires a separate entry fee and timed ticket. Small groups are led through this maze, where the story is that you’re on a regular old ghost hunt in the depths of the Queen Mary ship…until something goes horribly wrong. Guests are put through a few sticky situations outside the normal maze experience. We don’t want to spoil the surprises in here, but the waiver you’re forced to sign beforehand will give you a hint that you’ll be put into claustrophobic conditions, you will have to crawl, and a bag may or may not be put over your head. Unfortunately, “Encounters” fell completely flat to us. We didn’t find it scary at all, and the setup was hokey and predictable. And it’s certainly not worth the extra $15 it costs to experience this. Although it’s a good idea in theory, the execution just wasn’t there. Perhaps it’s because we attended on opening night–but based on our experience, we’d suggest skipping this.
Ratings:
- Haunt Design: 2 skulls
- Theming: 1.5 skulls
- Scare Factor: 1 skull
Overall Rating: 1.5 skulls
Circus
This maze is located inside the dome and was Scare Zone’s favorite at Queen Mary last year. We’re happy to say this maze remains on top as our favorite. Small improvements this year have made the maze even more interesting and scary. There are no clowns with chainsaws in here or 3D glasses to wear. “Circus” is Dark Harbor’s take on an old-fashioned, early 20th century circus, which makes it feel right at home in the overall theme of the event. There’s an aged feel to the sets, and the lighting casts an eerie, dirty glow over everything. The entrance is through a clown’s mouth, and from there you encounter typical but twisted circus scenes, such as an actual mirror maze you can get lost in, a spinning wheel of daggers, and a creepy marionette show. The scares were pretty good in here, and they got us good as we were distracted by the awesome sets and detailed props.
Ratings:
- Haunt Design: 5 skulls
- Theming: 5 skulls
- Scare Factor: 4 skulls
Overall Rating: 4.5 skulls
Deadrise
Located in the middle of the Dark Harbor grounds, “Deadrise” is a maze that takes you through an old, rotting ship that appears to be sinking right into the ground. The maze winds through the barracks and bowels of the ship, encountering half-dead sailors who loudly bang on metal barrels with pipes. This maze hasn’t changed much since last year, but the actors are enthusiastic and the loud noises of the pipes and barrels is pretty startling. It’s still an excellent maze, with many dark corners for the actors to hide in. It remains a solid maze and fits the Dark Harbor theme perfectly.
Ratings:
- Haunt Design: 4 skulls
- Theming: 4 skulls
- Scare Factor: 3.5 skulls
Overall Rating: 4 skulls
Submerged
This maze returns for another year, but a slight twist: it’s backwards! The maze path has been switched around, so the pool room with Scary Mary is now near the beginning rather than serving as the finale. We’re not sure if this was done for logistical or novel reasons, but overall, it doesn’t serve to change the maze much. Scareactors were a bit sparse in this maze overall, and so the scares weren’t abundant. We also prefer the pool room ending, since it’s such an impressive scene to serve as a finale. Submerged is one maze we expect to sink into the sea next year.
Ratings:
- Haunt Design: 2.5 skulls
- Theming: 2.5 skulls
- Scare Factor: 1.5 skulls
Overall Rating: 2 skulls
Freak Show
This is another attraction that’s an extra charge ($5). This made sense last year (it’s debut year), as each “freak” was located in their own shipping container (some freaks have a maze of containers), and each experience was different. That setup required small groups and didn’t work with the typical line of a regular maze. However, for 2014, “Freak Show” has been converted into a more traditional maze format, and all freaks are contained in one continuous experience. Line control is still important, though, because the freaks require you to get a close-up and personal view of their individual shows. We found it to be a bit better last year, with some actual scares. It’s still an interesting concept, and we do recommend checking it out.
Ratings:
- Haunt Design: 3 skulls
- Theming: 4.5 skulls
- Scare Factor: 3 skulls
Overall Rating: 3.5 skulls
SUMMARY
“Circus” remained as our favorite maze this year, with small improvements that kept it fresh and scary. The addition of three new mazes is also impressive, and each was a solid experience. We hope Dark Harbor can flesh out a few of the empty corridors and scenes next year, as these new mazes mature. “Encounters” was a big disappointment, although we appreciate the concept and effort made to create something new and different. We will definitely try it again next year, if it returns. Overall, the scares weren’t as plentiful as 2013, but Dark Harbor is still a solid choice if you’re looking for a haunt.
Lines get long as the night goes on, so we suggest going on an off-peak night or arriving early. There is also the option of a “Fast Fright” pass that will get you to the front of the line. With general admission tickets starting at just $20, it’s a good overall value, and you can count on seeing some great mazes and getting scared.
Queen Mary’s Dark Harbor Overall Fright Value: 4.5 Skulls